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슬라이드 2장0:36EN
Matthew Berman· 2026년 10월 25일Kimi K3.1 and a Rubik’s Cube Solver DemonstrationMatthew Berman · Forward FutureMatthew Berman shows a scrambled virtual cube being solved and gives the Kimi K3.1 test a favorable assessment.평가(Evals)코딩 에이전트Open-weight models
슬라이드 6장25:50EN
Matthew Berman· 2026년 10월 24일Kimi K3.1 Pro Tested: Strong 3D Demos, Uneven Results and Competitive PricingMatthew Berman · Forward FutureMatthew Berman tests the open-weight model on coding, 3D rendering and visual explanations, then compares benchmark results and prices.Open-weight modelsBenchmarksAI cost & performance+1
슬라이드 6장1:03:37EN
Matthew Berman· 2026년 10월 23일Matthew Berman’s Team Tests Kimi K3.1 on Animation, Games, and ChartsMatthew Berman, Alex, Brian · Forward FutureA live team AMA turns into an informal test of Kimi K3.1, from personal-agent workflows to motion graphics, a browser game, and a benchmark chart.코딩 에이전트Generative media평가(Evals)+2
0:32EN
Matthew Berman· 2026년 10월 21일Sam Altman on the Continuing Demand for Software WorkSam Altman, Matthew Berman · OpenAIIn a short interview excerpt, Altman says demand for software may be larger than expected even as AI changes how it is made.Future of WorkSoftware engineering코딩 에이전트
슬라이드0:58EN
Matthew Berman· 2026년 10월 17일A 20-Minute Spreadsheet Prototype Built with Gemini 4 ArgonMatthew Berman · Forward FutureMatthew Berman tests a browser spreadsheet prototype on simple formulas and reflects on how AI could change software costs.코딩 에이전트Software engineeringProduct Strategy
1:02EN
Matthew Berman· 2026년 10월 15일From Punched Cards to AI Software FactoriesMatthew Berman · Forward FutureMatthew Berman contrasts early programming with an AI-assisted workflow and promotes Factory’s development tools.소프트웨어 팩토리코딩 에이전트Software engineering+1
슬라이드 5장12:14EN
Matthew Berman· 2026년 10월 14일Gemini 4 Argon Tested: 3D Demos, a Spreadsheet Prototype and Benchmark ResultsMatthew Berman · Forward FutureMatthew Berman tests Google’s model on games and visual projects, then compares reported coding and agent benchmarks.GeminiBenchmarks코딩 에이전트+1
슬라이드 5장10:36EN
Matthew Berman· 2026년 10월 13일Meta Muse Wonder Tested: Strong Benchmarks, Mixed Demos and Quota FrictionMatthew Berman · Forward FutureMatthew Berman tests Meta’s models on browser demos and reviews their published benchmark scores, availability and cost.모델과 학습BenchmarksAI cost & performance+1
0:46EN
Matthew Berman· 2026년 10월 12일Matthew Berman's AI-Assisted Super Mario World RecreationMatthew Berman · Forward FutureA short progress update describes a multi-day attempt to rebuild the game for a ModRetro handheld.코딩 에이전트Software engineering
슬라이드 2장17:37EN
Matthew Berman· 2026년 10월 10일AI Coding, Game Mashups and the Value of Human TasteMatthew Berman · Forward FutureMatthew Berman explains decompilation and game mashups, then argues that iterative AI coding changes software and creativity.코딩 에이전트Software engineeringCreativity+1
슬라이드0:56EN
Matthew Berman· 2026년 10월 10일AI, Reverse Engineering and the Possibility of Custom SoftwareMatthew Berman · Forward FutureMatthew Berman explores AI-assisted recreations of creative software and imagines applications tailored to individual needs. The legal and practical claims require more nuance.코딩 에이전트Software engineeringOpen-source ecosystems+1
슬라이드 2장0:33EN
Matthew Berman· 2026년 10월 8일Mistral Large 4’s Rubik’s Cube Simulation Fails a Functionality TestMatthew Berman · Forward FutureMatthew Berman tests a generated Rubik’s Cube simulation and finds that scrambling and color handling fail in different iterations.평가(Evals)코딩 에이전트Software engineering
슬라이드 5장21:29EN
Matthew Berman· 2026년 10월 7일Mistral Large 4 Preview: European Open Weights, Cyber Benchmarks and Setup FrictionMatthew Berman · Forward FutureMatthew Berman reviews the model’s reported specifications and benchmarks, then tests it in an agent coding workflow.Open-weight modelsBenchmarksAI security+1
슬라이드 4장10:00EN
Matthew Berman· 2026년 9월 30일OpenAI DevDay: Dots, Faster Inference, Codex and ChatGPT SpaceMatthew Berman · Forward FutureMatthew Berman reviews the event’s personal assistant, model, developer tooling and collaboration announcements.OpenAIPersonal agents코딩 에이전트+1
슬라이드 5장16:59EN
Matthew Berman· 2026년 9월 29일Claude Sonnet 5.5 Tested: Games, 3D Scenes and a Lower-Cost Opus AlternativeMatthew Berman · Forward FutureMatthew Berman demonstrates generated projects and compares Sonnet’s reported benchmark scores and API prices with Opus.Anthropic코딩 에이전트Benchmarks+1
슬라이드 2장1:14EN
Matthew Berman· 2026년 9월 29일What Matthew Berman’s Team Built With Sonnet 5.5Matthew Berman · Forward FutureA short showcase presents an ocean simulation, game prototypes, city rendering and a LEGO design tool.Generative media코딩 에이전트
슬라이드 4장31:59EN
Matthew Berman· 2026년 9월 23일Claude Opus 5.5: Benchmarks, Cost and Anthropic’s Approach to PacingMatthew Berman, Thariq · Forward FutureMatthew Berman reviews the release and speaks with Anthropic’s Thariq about daily workflows, evaluation and agent harnesses.AnthropicBenchmarksAI cost & performance+2
슬라이드 5장7:26EN
Matthew Berman· 2026년 9월 23일GPT-6 Sol and Luna: Price and Benchmark Trade-offsMatthew Berman · Forward FutureMatthew Berman examines OpenAI’s September 2026 launch, comparing API prices and reported agent benchmarks with larger models.OpenAIAI cost & performanceBenchmarks+2
슬라이드 5장16:57EN
Matthew Berman· 2026년 9월 22일Grok 4.7 Compared: Coding, Knowledge Work and Cost per TaskMatthew Berman · Forward FutureMatthew Berman examines reported benchmarks and prices while noting missing competitors and limited hands-on testing.BenchmarksAI cost & performance코딩 에이전트+1
슬라이드 8장1:59:37EN
Matthew Berman· 2026년 9월 22일Opus 5.5 and GPT-6 Sol and Luna: A Launch-Day LivestreamMatthew Berman, Thariq Shihipar, Alex, Brian · Forward FutureMatthew Berman interviews Anthropic’s Thariq Shihipar, shows early demos and then reviews two OpenAI models announced during the stream.코딩 에이전트AI cost & performance평가(Evals)+2
슬라이드0:35EN
Matthew Berman· 2026년 9월 15일A Five-Day Astra Run Builds a City SimulationMatthew Berman · Forward FutureMatthew Berman shows a city-building game he says Astra produced over five days, and notes that the project remained unfinished.코딩 에이전트Vibe CodingSoftware engineering
슬라이드0:31EN
Matthew Berman· 2026년 9월 14일After Hours: A 3D City Rendered in ASCIIMatthew Berman · Forward FutureMatthew Berman shows a generated city made of text characters and says it was built with Astra.코딩 에이전트Generative mediaVibe Coding
슬라이드0:32EN
Matthew Berman· 2026년 9월 12일DeepSeek’s Rubik’s Cube Demo Fails to Scramble and Solve CorrectlyMatthew Berman · Forward FutureMatthew Berman examines a cube simulation generated with DeepSeek V4.1 Flash through the Codex harness.코딩 에이전트평가(Evals)
슬라이드 7장16:39EN
Matthew Berman· 2026년 9월 11일DeepSeek V4.1 Flash: Low-Cost Inference Meets Mixed Results in Practical TestsMatthew Berman · Forward FutureMatthew Berman examines DeepSeek’s efficient new open-weight model, its reported benchmarks and API pricing, then tests its speed, coding and visual work. His small set of demos reveals both impressive speed and problems with simulation accuracy.모델과 학습Open-weight modelsAI cost & performance+2
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