Matthew Berman's AI-Assisted Super Mario World Recreation

A short progress update describes a multi-day attempt to rebuild the game for a ModRetro handheld.

MBMatthew BermanIntervenant · Forward Future
Chaîne
Matthew Berman
Publié
12 oct. 2026
Vidéo
0:46
Lecture
1 min
Original
anglais
Ouvrir sur YouTube
En faisant défiler, la vidéo se réduit en bas à droite et continue. Les sous-titres suivent votre langue de lecture.
Langue de lectureDisponible en 2 langues
Cet article n’est pas encore disponible en français ; il s’affiche dans l’original en anglais.
RÉSUMÉ

En 30 secondes

Matthew Berman says he tasked GPT-6.1 Sol with recreating Super Mario World for a ModRetro handheld. After more than four days, he describes an iterative process of writing code and comparing it with the game; the project is still unfinished in the clip.

  1. 1The handheldBerman says he received a ModRetro device at OpenAI DevDay and wanted to play a favorite game on it.
  2. 2A recreation taskHe tasked GPT-6.1 Sol with recreating Super Mario World for the device and says it has worked for more than four days.
  3. 3An iterative processHe describes consulting online documentation, writing code and checking the result against the game. The project is not yet finished.

À retenir

  1. Berman wanted to play Super Mario World on a ModRetro handheld he received at OpenAI DevDay.
  2. He says GPT-6.1 Sol has worked on a recreation for more than four days.
  3. He describes the process as writing code, comparing its appearance with the game and iterating.
  4. His expectation that the work might finish in a few more days is an estimate, not a demonstrated result.
TEXTE INTÉGRAL

Lire le texte remanié, chapitre par chapitre

Transcription seule
01

An unfinished game recreation

Berman describes why he started a handheld game recreation and how the AI coding process has unfolded. He estimates it may take a few more days.

At OpenAI DevDay I received a ModRetro handheld, a recreated Game Boy-style device. Super Mario World is one of my favorite games, and I wanted to play it on the handheld, although it was not made for that device.

I tasked GPT-6.1 Sol with recreating the game from scratch for ModRetro. It has been working for more than four days. I describe it as looking at how the game should appear, using documentation it finds online, writing code and comparing the result before iterating; it is not necessarily decompiling, but feels close to me.

I think it might finish in another few days. This is a progress update, not a demonstration that the recreation is complete.

Sur la même chaîne

12 diapositives34:21EN
Matthew Berman· 27 oct. 2026Matthew Berman Examines Anthropic’s IPO Filing, AI Growth and GovernanceMatthew Berman, Sam Altman · Forward FutureThe presenter reviews the S-1’s financial metrics, compute strategy and voting structure while questioning the tension between rapid AI development and safety.AnthropicAI SafetyIA en entreprise+2
2 diapositives0:36EN
Matthew Berman· 25 oct. 2026Kimi K3.1 and a Rubik’s Cube Solver DemonstrationMatthew Berman · Forward FutureMatthew Berman shows a scrambled virtual cube being solved and gives the Kimi K3.1 test a favorable assessment.ÉvaluationsAgents de codeOpen-weight models
6 diapositives25:50EN
Matthew Berman· 24 oct. 2026Kimi K3.1 Pro Tested: Strong 3D Demos, Uneven Results and Competitive PricingMatthew Berman · Forward FutureMatthew Berman tests the open-weight model on coding, 3D rendering and visual explanations, then compares benchmark results and prices.Open-weight modelsBenchmarksAI cost & performance+1
2 diapositives32:20EN
Matthew Berman· 23 oct. 2026Who Is Local AI For? The Costs, Trade-offs and a Hybrid FutureMatthew Berman · Forward FutureMatthew Berman weighs data control and independence against hardware cost, setup complexity and inference speed.Local inferenceOpen-weight modelsAI cost & performance+1
6 diapositives1:03:37EN
Matthew Berman· 23 oct. 2026Matthew Berman’s Team Tests Kimi K3.1 on Animation, Games, and ChartsMatthew Berman, Alex, Brian · Forward FutureA live team AMA turns into an informal test of Kimi K3.1, from personal-agent workflows to motion graphics, a browser game, and a benchmark chart.Agents de codeGenerative mediaÉvaluations+2
0:53EN
Matthew Berman· 22 oct. 2026Sam Altman on AI and the Discovery of New KnowledgeSam Altman · OpenAIAltman expects progress in mathematical discovery to extend to biology, materials and energy.AI for scienceMathematicsComputational Biology+1