Gemini 3.1 Pro Demonstrations: Flocking and City Planning

Matthew Berman looks at two visual simulation examples presented with Gemini 3.1 Pro.

MBMatthew BermanPonente · Forward Future
Canal
Matthew Berman
Publicado
20 feb 2026
Vídeo
0:27
Lectura
1 min
Diapositivas
2
Original
inglés
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RESUMEN

En 30 segundos

In this short February 2026 video, Matthew Berman highlights a flocking visualization and an urban-planning app presented as created with Gemini 3.1 Pro. He admires the city layout around geographic features; the video does not independently assess its accuracy or suitability for real planning.

  1. 1Flocking simulationBerman highlights a visual simulation presented as written by Gemini 3.1 Pro.
  2. 2City-planning appA second example depicts a city being arranged around geographic features.
  3. 3A gaming comparisonBerman wonders whether such simulations suggest a future direction for city-building games.

Conclusiones

  1. The first example shows a flocking simulation attributed to Gemini 3.1 Pro.
  2. A second demonstration visualizes city layouts around terrain and water.
  3. An appealing demonstration alone does not establish real-world planning accuracy.
TEXTO COMPLETO

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01

Visual simulation

Berman introduces a flocking example.

Flocking simulation example
DIAPOSITIVA 1 / 2Flocking simulation exampleThe displayed example presents a flock-like visualization; its screen notes that results are illustrative.

I show a flocking simulation presented as written by Gemini 3.1 Pro. The demonstration is visually striking; the displayed material describes the images as illustrative, so it should be read as an example rather than a benchmark of the model.

02

Simulating city planning

He shows a city layout and compares its potential with city-building games.

I then show an urban-planning app presented as created with Gemini 3.1 Pro. It visualizes a city around a geographic landscape, including paths, water and land features. I admire both the function shown and its appearance, and wonder whether this points toward a future for games like SimCity. The short clip does not evaluate whether the plan is realistic or suitable for actual construction.

Generated city layout
DIAPOSITIVA 2 / 2Generated city layoutThe visual shows paths and plots arranged around a waterway.

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