En 30 segundos
In this 2024 demonstration, musicians use Music AI Sandbox to generate and select musical material, experiment with descriptive prompts and add texture to loops.
- 1A virtual crateJean selects generated fragments as he would search records for samples.
- 2Describing a moodTranter and Blush use descriptive prompts to explore sounds.
- 3Filling out a loopRebillet tries new instrumental textures and chooses what to keep.
Conclusiones
- Generated material can serve as a starting point for sampling and selection.
- Descriptive prompts can help explore a desired mood.
- Musicians retain creative choices about which outputs to use.
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Sampling and experimentation
Wyclef Jean experiments with Music AI Sandbox, a set of tools developed by Google DeepMind and YouTube with musicians. He tries combining musical influences and listens for unexpected results.
Wyclef Jean experiments with Music AI Sandbox, a set of tools developed by Google DeepMind and YouTube with musicians. He tries combining musical influences and listens for unexpected results.
Jean compares the process to a hip-hop producer digging through records for a sample. Instead of searching physical vinyl, he listens to generated material, selects a fragment and incorporates it into a song.
Songwriting with prompts
Songwriter Justin Tranter experiments with chords and describes the appeal of expressing ideas in a familiar musical language, even without being a specialist in modern production software.
Songwriter Justin Tranter experiments with chords and describes the appeal of expressing ideas in a familiar musical language, even without being a specialist in modern production software.
Tranter and collaborator Blush try atmospheric prompts, using places and eras to suggest a mood. They listen to the outputs and adjust their direction as they work.
Adding texture to loops
Marc Rebillet uses generated elements to fill gaps in a loop, experimenting with percussion, viola and clapping. He describes the tool as a collaborator offering ideas he can accept, reject or reshape.
Marc Rebillet uses generated elements to fill gaps in a loop, experimenting with percussion, viola and clapping. He describes the tool as a collaborator offering ideas he can accept, reject or reshape.
Jean says the tools can speed up moving ideas from his head into a track. The video shows demonstrations by participating artists; their enthusiasm is their experience, not a guarantee of a particular result for every musician.
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