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45개
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1:50:55EN
Lenny's Podcast팟캐스트 · 2명Two Hierarchies for Consumer and Marketplace Startups: Focus First, Tip Second, Dominate Last게스트 Sarah Tavel · 진행자 Lenny RachitskyBenchmark partner Sarah Tavel walks through her hierarchy of engagement and hierarchy of marketplaces, and why both start with ruthless focus.기업과 전략Company BuildingProduct Strategy+3
1:24:03EN
Lenny's Podcast팟캐스트 · 2명Building a Marketplace: Lessons from Lyft and Thumbtack on Liquidity, Supply and Control게스트 Benjamin Lauzier · 진행자 Lenny RachitskyFormer Thumbtack product and growth VP Benjamin Lauzier explains how to start a marketplace, measure its health, and grow supply cleverly, drawing on his years at Lyft.제품과 UXProduct StrategyGrowth Strategy+3
1:46:04EN
Lenny's Podcast팟캐스트 · 2명Why Growth Stalls: Jason Cohen's Ordered Checklist for Getting Unstuck게스트 Jason Cohen · 진행자 Lenny RachitskySerial founder Jason Cohen walks through the questions he asks, in order, when a product's growth slows, from churn and pricing to net revenue retention, saturated channels and whether you need to grow at all.기업과 전략Company BuildingProduct Strategy+3
1:53:54EN
Lenny's Podcast팟캐스트 · 2명From "Worst Idea I've Ever Heard" to $100M ARR: How Gamma Grew Profitably with a Tiny Team게스트 Grant Lee · 진행자 Lenny RachitskyGamma CEO Grant Lee walks through product-market fit, micro-influencer marketing, rapid prototype testing, pricing and lean hiring behind an AI presentation tool with over 50 million users.제품과 UXCompany BuildingGo-to-Market+3
1:24:56EN
Lenny's Podcast팟캐스트 · 2명People Hire Products: Bob Moesta on Struggling Moments, Context and the Real Jobs to Be Done게스트 Bob Moesta · 진행자 Lenny RachitskyThe co-creator of Jobs to Be Done explains how to find the moment customers change behavior, how to interview them, and where the framework doesn't fit.제품과 UXProduct StrategyProduct Management+3
1:25:08EN
Lenny's Podcast팟캐스트 · 2명Rahul Vohra on Superhuman: Product-Market Fit Engines, Game Design and a CEO's Time게스트 Rahul Vohra · 진행자 Lenny RachitskyThe Superhuman founder explains how he measures and optimizes product-market fit, why he treats products like games, and how he redesigned his own job to speed up the company.제품과 UXProduct-Market FitProduct Strategy+3