필터 결과
12개정렬
0:43ENTheo Distinguishes Security Vulnerabilities from Active AttacksTheo Browne · Ping LabsA short explanation of why disclosed software flaws and reported attacks are different kinds of security news.
29:22ENTheo on Security Vulnerabilities, Stolen API Keys and AITheo Browne · Ping LabsA look at the gap between vulnerability disclosure and patching, and a speculative account of why stolen inference keys may be valuable.
31:13ENTheo on Why Smarter Models Help More Than DevelopersTheo Browne · Ping LabsFrom game modifications to compiler experiments, Theo revisits his assumptions about who benefits from more capable AI.
48:04ENTheo Explains Scion, Anthropic’s Source-Control System for Agent-Scale WorkTheo Browne · Ping LabsA deep dive into server-side changesets, layered caches, migration results and the limits of a bespoke Git alternative.
38:30ENTheo Tests Gemini 4 Argon: Design Strengths and Code-Review ConcernsTheo Browne · Ping LabsA strong result on a narrow skateboarding benchmark contrasts with poor findings in Theo’s own codebase audits.
47:40ENHow Theo Used AI Agents to Port TypeScript to RustTheo Browne · Ping LabsThe TS Rust experiment combines a Go-to-Rust compiler port, subscription-based agent work and a prototype developer loop inside a V8 isolate.
1:10:29ENHow Anthropic Used Claude to Improve App PerformanceTheo Browne · Ping LabsTheo Browne examines a two-week performance sprint, its measurement tools, human review and the tradeoffs behind faster interfaces.
1:06:36ENTheo’s Guide to Running Coding Agents in ParallelTheo Browne · T3Theo explains his approach to subscription usage, agent delegation, review and remote machines, while acknowledging that parts of his setup may violate provider rules.
30:58ENGPT-6.1 Sol: Cheap, Thorough at Code Review, but Uneven at Long BuildsTheo Browne · T3Theo compares early tests of GPT-6.1 Sol with competing models, from benchmark cost to real code reviews and a 3D game demo.
31:46ENClaude Sonnet 5.5: A Fast Research Assistant for Coding AgentsTheo Browne · T3Theo tests Sonnet 5.5 on pricing, reasoning effort, codebase analysis and a 3D game, and finds a surprising role for it alongside larger models.
28:41ENHow Theo Uses Opus 5.5 for Longer Coding TasksTheo Browne · T3Clear finish lines, explicit stopping points, steering and independent verification can make long agent runs easier to manage.
40:14ENOpus 5.5: Theo’s First Day with a New Coding ModelTheo Browne · T3Theo compares price, benchmarks, coding work and game demos while cautioning that his assessment rests on a single day of use.









