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2:33:48EN
Lex Fridman· 28 feb 2026Pódcast · 2 vocesThe First Guitar Solo Rick Beato Learned Was "Hey Joe"Invitado: Rick Beato · Presenta: Lex FridmanLex Fridman talks with music educator Rick Beato about the guitarists who shaped him, how ears are trained, and whether AI can make a song worth hearing.Multimodal y mediosGenerative mediaCreativity
41:38EN
No Priors: AI, Machine Learning, Tech, & Startups· 11 dic 2025Pódcast · 2 vocesElevenLabs Hit $300 Million ARR by Building Voice Before Anyone Believed It Was the InterfacePresenta: Sarah Guo, Elad GilIn Poland, watching a foreign film is a special kind of pain: one narrator, every character, a flat delivery from start to finish.Multimodal y mediosIA de vozGenerative media+3
2:28:14EN
Lex Fridman· 23 jul 2025Pódcast · 2 vocesNature Has Structure: Demis Hassabis on Learnable Reality and AGIInvitado: Demis Hassabis · Presenta: Lex FridmanThe Google DeepMind CEO argues that evolution-shaped systems can be modeled by classical learning, and that interactive world models sit on the path to AGI.Empresa y estrategiaWorld modelsAGI+3
30:16EN
No Priors: AI, Machine Learning, Tech, & Startups· 16 may 2024Pódcast · 2 vocesSuno's CEO Thinks a Billion People Will Make Music, Not Just Stream ItPresenta: Sarah Guo, Elad GilMikey Shulman tells No Priors why Suno skipped speech, charges from day one, and wants the line between listener and creator to disappear.Multimodal y mediosGenerative mediaMultimodal AI+3
31:24EN
No Priors: AI, Machine Learning, Tech, & Startups· 25 abr 2024Pódcast · 2 vocesSora's Leads: A Minute of HD Video Is Just the GPT-1 of Video ModelsPresenta: Sarah Guo, Elad GilAditya Ramesh, Tim Brooks, and Bill Peebles tell No Priors why text-to-video sits on the path to AGI, why they started from scratch instead of extending an image generator, and why they still have no product date.Multimodal y mediosVisión y vídeoWorld models+3
39:50EN
No Priors: AI, Machine Learning, Tech, & Startups· 20 jul 2023Pódcast · 2 vocesWhy AI Video Is Still a Four-Second CorgiPresenta: Sarah Guo, Elad GilMeta research director Devi Parikh explains why text-to-video has stalled on short animated images, and what it will take to get past that plateau.Multimodal y mediosGenerative mediaVisión y vídeo+3
45:03EN
No Priors: AI, Machine Learning, Tech, & Startups· 16 feb 2023Pódcast · 2 vocesEmad Mostaque’s bet: open small models, not one giant brainPresenta: Sarah Guo, Elad GilStability AI’s founder tells No Priors why foundation models should be public infrastructure, why small models can beat giant ones, and what that means for media, medicine, and AGI.Código abierto y comunidadOpen-weight modelsMultimodal AI+3
48:52EN
No Priors: AI, Machine Learning, Tech, & Startups· 9 feb 2023Pódcast · 2 vocesUsers Wanted a Better Brush. Runway Built One-Click GreenscreenPresenta: Sarah Guo, Elad GilRunway CEO Cristobal Valenzuela on why a model is not a product, why filmmakers hacked a four-frame-per-second tool, and why 80 percent is enough when nobody dies.Multimodal y mediosGenerative mediaVisión y vídeo+3
1:09:11EN
Lex Fridman· 10 jun 2019Pódcast · 2 vocesDon't Ship Autopilot: Gavin Miller on AI That Leaves Creatives in ChargeInvitado: Gavin Miller · Presenta: Lex FridmanAdobe Research's head tells Lex Fridman why smart defaults, fixable errors, and intern-scale bets matter more than a fully automatic Photoshop.Producto y UXGenerative mediaHuman-AI Collaboration+3
1:08:37EN
Lex Fridman· 18 abr 2019Pódcast · 2 vocesA Bar in Montreal, Then a Night of Code: Ian Goodfellow on Why GANs WorkInvitado: Ian Goodfellow · Presenta: Lex FridmanLex Fridman talks with Ian Goodfellow about the 2014 invention of generative adversarial networks, adversarial examples as a security problem, and what still has to be built before machines can hold a fact the way a person does.Modelos y entrenamientoGenerative mediaFundamentos de ML+3
43:44EN
No Priors: AI, Machine Learning, Tech, & StartupsPódcast · 2 vocesRoblox's 20-Year Bet: Building the Holodeck with Native AI ModelsPresenta: Sarah Guo, Elad GilRoblox CEO Dave Baszucki explains how 13 billion monthly hours of 3D interaction data could power smarter NPCs, virtual doppelgängers and a cloud-native future for games.Producto y UXMultimodal AIGenerative media+3